Attribute
Rarity
Each weapon has 4 rarities: common, uncommon, rare, and epic, with "common" are free, but they are not NFTs
Basic damage
The basic damage of the weapon's single bullet
Additional damage
Each weapon has additional damage
Stability
Stability of crosshair
Ranger
Shooting range
Rate of fire
Firing frequencies
Reload speed
Speed of reloading magazine
Magazine cap
Number of bullet of each magazine
Penetration
difficulty of destroying the armor
Accessory slot
Slot for additional accessories to enhance weapons
Avatar fragments extra income
The number of avatar fragments that can be obtained through the battle is composed of battle ranking reward and extra income. The extra income is calculated based on the ranking reward
Weapon fragments extra income
The number of weapon fragments that can be obtained through the battle is composed of battle ranking reward and extra income. The extra income is calculated based on the ranking reward
Durability
Durability will be reduced by 1 regardless of whether it is picked up in a battle. It will be damaged and cannot be equipped again if the number is 0
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